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.:Character Development Expression:.

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Using your character in all of these ways can help you develop them beyond what you initially imagined. I’m not saying that every one of these is necessary for development but I believe they can only serve to help you in creating your character.
• DRAWING: A visual representation shows who your character is like nothing else is incomparable to the written world. It adds a dimension to a character that could never be gathered from a bio.
• ANIMATION: Taking drawing to the next level, an animation of your character is what makes them seem the most real. Lots of people prefer to see the character rather than read everything about them. So if you have the ability to animate, please do so. It can only add to your skill as well as the interest in your character.
• FULL LENGTH BIO: A detailed, thorough, and full length bio—even one that you plan to add to—can hold most of the written detail of your character all in one place. Any [important and basic] questions regarding your character’s past and present—maybe even future—should be able to be answered there.
• REFERENCE SHEET: A reference sheet makes for a great quick visual to help you show off just the most basic and most important details regarding who your character is. Complete with a reference of the character [full body] a reference sheet will particularly aid people who were looking to collaborate with you or draw your character.
• THEME MUSIC: I definitely think that involving another sense would help people to imagine your character better and/or in a different way more accurate to how you intended them to be viewed. So, giving us links to [and even creating some songs, if you can] of them to listen to would be stellar.
• COMICS: Writing comics or even short one page dialogue exchanges with your character in any sort of situation will show us a more basic way of how they act and interact. Pairing your writing with your drawing skills can bring out new ideas for your character that you didn’t think of before, or maybe help you to correct a flaw you didn’t realize.
• ROLEPLAY: Roleplaying can be beneficial in giving your characters their own individualistic ways of acting and reacting with others as well as thinking and processing situations you can’t predict. When you write your own characters back and forth, everything’s easy, you know what’s going to happen. But when you’re roleplaying, it’s like having a conversation but in the mind of your character. You can’t control the other characters, so you’re presented with having to react to and act on situations and replies you may not have ever imagined on your own.
• STORY WRITING: Writing your characters into a novel or even just a novella can add real life to their person. We can see how they behave and change in day to day life and experiences of all levels of intensity and emotion which you choose to write. Writing your character in all kinds of different situations is what makes them gain realism and depth in a more accelerated way than a bio, comic, or drawing could do.  
• COWRITES: Lastly, cowriting helps in the expansion of your character in similar ways that roleplaying and writing the character by yourself will. Longer writebacks can add depth to your characters and world that can’t usually be achieved through roleplay, because roleplaying involves shorter faster write backs. Working on a book together, whether one person is leading it or not, you’ll learn more about vernacular, perspective and world building when having to correspond with the other person’s perspectives on your character and world [whether or not their understanding of it all is correct]. Here is where you’ll really learn to convey your ideas to other people the best, through composing a story together. Typically you’ll find out little things about your character which other people may not perceive in the same way that you do, which may call for rewording on your part to get the proper thoughts across.
If you are struggling with developing your character or have hit a wall, maybe try one or two of these things which you haven't tried before. Try expressing the same character in a fresh new way. Hope it will help. 

If you need further help, please check out my gallery folder. If you have a specific question which can't be answered in my guides, or that wasn't clear, please ask me and I'll do my best to assist. But I'm not going to create your bio for you, or anything of the like. In the end, its up to you to make the final adjustments to your character and/or story. If this guide wasn't what you were looking for, that's fine; just hit the back button. I don't need to know about it. Any argument-instigating comments will be hidden. I created this guide to help those who were looking for this kind of information, not to argue with composers who have different ways of addressing the subjects presented in this guide. 

.:Be Original:.WE ALL HAVE A VOICE.
• It’s been done before: Lots of people will tell you that no matter what you write, it’s been done before. But while this is true to some extent, it isn’t what you think. So much creativity gets hindered and discouraged when people basically tell you that no matter how hard you try, you’ll never come up with anything original. And that couldn’t be further from the truth. Whether or not it’s a struggle for you, it’s always worth it to come up with your own unique and original idea not based off anything else. I’m going to show you an example of just why originality is not dead. The following paragraph can be interpreted in a variety of different ways.
• In-story example: The world was wide open but KD often felt trapped. KD was a tall brunette with long hair, and sun-tanned skin save a few silvery skin scars from events in the not too distant past. Echoes of voices could be heard about, but they never got
  .:Traits Missing From Today's Characters:.~Something’s Missing~
• NOTE: This is a generally speaking list, again, directed at the major characters of stories/books/movies/television of the modern times. I know there exist characters with these traits; I just think they are rare and should be brought more to attention if you're looking to expand your character diversity and add realism.
• Humility: This is the big one that I think a lot of characters are missing. Lots of the mains I see today don't even have a shred of this or if they do it’s forced into them. How about writing a person who’s naturally humble? These people are amazing. They don’t seek to exalt themselves. They give credit to others.
• Pushover: Unfortunately most main characters I see will push back if the world tries to push them down. But this is SO unimaginably unrealistic. I feel like a lot of people wouldn’t, or they’d try and fail. Some people, if pushed around or pushed down to the ground, will stay d
  .:Character Stereotypes To Avoid And Fix:.~Character stereotypes and how to avoid em~
• WHY: Why are stereotypes bad? They are predictable, boring, annoying, cliché, flat, one-dimensional, need I go on? There’s no advantage to a character stereotype. They water down amazing plots and hinder a mediocre story that could become a great one. I’m not saying at all to avoid predictability so much that your character is all over the place, but, avoid complete stereotyping.
• START: For the sake of simplicity in describing your character to someone else, you may want to use some stereotype wording to paint a quick idea. BUT be careful, and show that your character is more than just that. For example my character Cecelia Hazel is a dumb pretty popular cheerleader with powers. But she’s a kind person who doesn't really get mad. She has powers but she is never a good fighter. She tries martial arts but fails at it. From the assumption of the stereotype “cheerleader” you could assume Cecelia


.:OC Bio Creation Tips:.~Valuable Character Bio Creation Advice And Information~
• NONO: The BIGGEST nono for bios is putting something like “unknown” or “N/A” in a bio category of a character. First of all, why did you even include that category in your bio just to pass it up? It’s an eyeroll for a serious writer to see these things in bios. Even if the character or other characters don't know their name or even their age or parents, it should ALWAYS be listed in the bio. These are things that everyone has (unless they are a robot).
• CATEGORIES: I have included a blank bio form with all the categories I find to be necessary when explaining an in depth well rounded character. It’s okay to maybe get rid of some categories for simplicity’s sake but some are obviously necessary. On the other end of things, don't add too much! Bios with too many categories are just as obnoxious to fill out as they are for other people to read!! You want to have a bio form tha
  .:Character Likeability:.Likeability
• RELATIVE: People are attracted to different characters. Not necessarily as in the “Wow he’s hot” kind of way but they feel drawn to different aspects of a character for personal reasons. It’s all relative. Unfortunately there is very rarely a character that everybody, including nonconformists like me, seem to love. So in this guide I’m going to address the main aspects of a character to add likeability too.
• REALISM: Generally speaking, people like realistic things. Even in a fantasy world. To appeal to these people, make sure you have your characters acting and reacting the way that actual people would in their lives. Don't have them do anything unnatural. God forbid do not write the characters so inconsistently that they appear out of character for parts of the story as well. This is kind of a general unspoken rule of writing, but yes, people know the way people are expected to act and react and if your character doesn't follow
  .:Character Concept Design Diversity:.PERSONALITY: The absolute most important part to adding diversity to your characters is creating a deep, multifaceted personality description for them that no one else could have come up with. If you want to try and challenge yourself, avoid using tons of one word descriptors and elaborate on how that word applies instead. Show your character’s habits, tendencies, mood shifts, subjective preferences, tastes, distastes, actions, reactions, and all around sense of self. The MINIMUM for describing a decently thought out personality would be 200 words. Anything shorter than that is in danger of sounding like a mish mosh of standard traits. I challenge you to get up to 400 or even 500 words long of personality description if you want quality.
NAME: Choosing a name with a different letter to start with can be your foothold to creating a name that has a different sound than the rest of your group. Avoid making a group of characters with the same first letter or sound if not intentional.


My groups: :iconthehalfa: :iconcecelia-wenn-garth: :iconnextgenoc: :icontraditionalvocaloids:
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HaileyMorrisonBooks's avatar
I agree with the theme song thing! I've must have written a theme song for every story I've made! But now, you've given me an idea to go deeper and write some songs for each character... Thanks for the inspiration! :D